AI Insights · Timothy · July 2022
Top 5 Character Collection Games in the US: Q2 2022 Performance
Discover the performance trends of the top 5 character collection games in the US during Q2 2022, including download rates, revenue, and active user metrics.
The second quarter of 2022 saw notable performance for the top 5 character collection games on a unified platform in the United States. Here’s a closer look at the weekly trends in downloads, revenue, and active users for these popular titles, based on data from Sensor Tower.
Coin Master from Moon Active experienced a fluctuating trend in weekly revenue, starting at around $5.3M at the end of March and dipping to approximately $4.2M by the end of May. However, it recovered slightly to close the quarter at nearly $4.8M. Weekly downloads for Coin Master remained relatively stable, peaking at 169K at the beginning of the quarter and tapering off to around 146K by the end of June. The game also saw a varied trend in weekly active users, starting with 732K and reaching a high of 868K by the end of June.
Pokémon GO by Niantic, Inc. showed a strong performance in terms of revenue, peaking at $7.7M at the end of May. The game maintained a consistent download rate, with a notable spike to 213K in the last week of May. Active users for Pokémon GO remained robust, starting at 13.3M and peaking at 15.9M in mid-June before settling at 15.5M by the end of the quarter.
Evony from TOP GAMES INC. had a steady revenue flow throughout the quarter, averaging around $4.5M, with a slight dip to $3.9M in early June. Weekly downloads for Evony showed a general downward trend, starting at 224K and declining to 157K by the end of June. Active user numbers were relatively stable, fluctuating between 700K and 800K.
Clash of Clans by Supercell saw significant revenue fluctuations, with a high of $6.2M in early May and a low of $2.8M in late May. Downloads remained steady, ranging from 89K to 149K throughout the quarter. Active users for Clash of Clans showed a slight decline, starting at 7.8M and ending the quarter at approximately 7.2M.
State of Survival: Zombie War from FunPlus International AG had varied revenue trends, with a peak of $4.0M in late April and a decline to $2.9M by the end of June. The game saw a significant drop in downloads, starting at 133K and falling to 72K by the end of the quarter. Weekly active users remained relatively stable, fluctuating around 450K to 480K.
These insights provide a snapshot of the performance of top character collection games in the US for Q2 2022. For more detailed insights, visit Sensor Tower.